Stellaris planetary diversity planet ids. Gives a Raw War gameplay.
Stellaris planetary diversity planet ids. Just merges the changes made to a single vanilla file (00_planet_classes. com/stellaris/mods/118) and Planetary Diversity (https://steamcommunity. There was a lot of great art that people didn't see from Planetary Diversity. Thanks! Mar 10, 2025 · This mod enables compatibility between Yagisan's Better Stellaris (https://www. This will be the final version of PD in the old system. We would like to show you a description here but the site won’t allow us. All planets fell the same after a game or two, with little personality and color variance, the worse being the gas giants. So, i want to do a bit of roleplaying, and change a planet in a specific system to a "frozen gaia world". Oct 4, 2025 · All planets have a random number of planetary features which increase the number of districts a world can support. niceStore Page Stellaris AllDiscussionsScreenshotsArtworkBroadcastsVideosWorkshopNewsGuidesReviews Stellaris Store Page Stellaris I noticed the old issue of features not appearing on the new planet types is gone so long as the load order is right ( Guilli's coming first) so did they become compatible or is there going to be issues later on with the new relics, anomalies and Guilli's archeopolis? We would like to show you a description here but the site won’t allow us. May 6, 2024 · By selecting a planetary decision, you can Shroud-Phase any planet, habitat, or ringworld, granting significant bonuses to Psionic trait pops and imposing large debuffs on non-Psionic pops. paypal. Those planet still feel quite generic to me . - Prevented tidally locked planet modifier from spawning if the mod Real Space or the mod Planetary Diversity is detected. · Habitat planet modifiers, special construction modifiers unlocked by habitat decisions. Steam Workshop: Stellaris. Let me go through the mod files first Feb 16, 2017 · · Terraforming planet modifiers, after terraforming no planet is the same and gain unique features. * This package also includes all associated sub-mods as of Spring 2024. Oct 16, 2025 · IDs refer to the internal names used by all assets within the game files. [h1]Exotic Worlds [/h1] These are 4 planets with a bit more exotic conditions, they don't play nice with the other planet types. Here is my problem. Launched a new compatibility patch between Real Space New Frontiers and Planetary Diversity. How To Find Species ID With Planetary Diversity Mod Enabled. It's probably because with planetary diversity, the game will generate more habitable planets in general. e. 5. imgur. Planetary Arcology Habitats now sport new textures created by Borsk, showing your progress in ecumenopolizing the habitat. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Stellaris Planet Class IDs A complete and up-to-date searchable list of all Stellaris planet class IDs. from the list below): Go to the system view and select a planet. 2 exotic planets. The technology for these is spilt into two levels that must be researched before building. If you mean deposits, you can find the individual types inside your Stellaris installation at \Stellaris\common\deposits Similarly, planetary modifiers can be found at \Stellaris\common\planet_modifiers For modded ones, they'll be found on the same filepaths at the mod installation location. Each subclass belongs to a specific standard planetary class, but has its own unique portrait and appearance of the planet. These IDs are usually used with the event events ID command to trigger an event. Hive Worlds and Machine Worlds do Repo for the Stellaris Mod Planetary Diveristy. Stellaris events cheat This is a searchable and complete list of Stellaris events and their IDs. Enjoy! This mod is a work in progress that is designed to make Gigastructural Engineering, Planetary Diversity, and Guilli's Planet Modifiers and Features more synergistic. Species IDs can be read by hovering over a species in the species menu. 2+ of the game. 1. com/ZjwcCiB. Gatekeeper's Planetary Diversity creating Stellaris Mods 90 members 101 posts $70. All uninhabitable planet pictures are courtesy of Orries from UI Overhaul May 3, 2021 · This mod includes. Deposits that require a mining station cannot be added to celestial bodies that have deposits that require a research station and vice versa. The standard planet view has a very small graphic representing your planet's environment and its sky, and so sometimes it is hard to see the alternate sky backgrounds. Mar 9, 2019 · Planetary Diversity is simply a stunning mod that adds so much flavor and depth that at this point it is a must have staple for my game. This origin focuses on Domed Colonies and Planetary Outputs. Planetary diversity planet modifier sheet i made for me and my friends Jan 21, 2023 · After all the planet is fully covered in domes and infrastructure, might as well go to the next level! Planetary habitats now get automatically colonized if void dwellers. This item is incompatible with Stellaris. The mod re-enables the engine spawning New Frontiers' sub-classes on game start and (largely) disables that spawning the basic Planetary Diversity planets (the reverse of what will happen if you have the two mods installed without this patch). Okay so I enabled the mod and I wanna change this one species’ planet type to mud planet but when I enabled debugtooltip I can’t see it’s species ID. Sep 3, 2022 · This item is incompatible with Stellaris. It is possible to run this mod without it, but then you'll only get the base game textures. However For some reason, PD seems to be deleting features created by A searchable list of all Stellaris Modifier IDs for use in console commands on Windows, Mac and Linux (Steam). Mar 23, 2024 · This is a legacy version of Planetary Diversity for 3. Because of everyone in the community who has donated to Planetary Diversity, it now has every base, rare and unique planet with its own custom artwork! Thanks to everyone who donated and suggested planets. . Compatible with virtually all mods. - UI Overhaul Dynamic - Planetary Diversity - Guilli's Planet Modifiers - Gigastructural Engineering - StarNet AI - Ethics and Civics Classic 3. A modifier influences a scope's gameplay state, be it a country, planet, etc. For example, the command planet_class pc_gas_giant will change the class of the selected planet to Gas Giant. Or try our widget. Dec 11, 2023 · This item is incompatible with Stellaris. Special compatibility with Glavius AI (thanks to Glavius!) What does this mod do? 300+ new Planet modifiers with unique icons and IDs refer to the internal names used by all assets within the game files. -Halved the cost of construction for alloys and quartered for influence. リドル護衛艦・エニグマ巡洋戦艦・パラドックスタイタンにセクションを追加します。 (精神没落・物質没落・受容没落・排他没落・機械没落、人類・機械・ネクロイド風) また、パラドックスタイタンのロケータ位置修正も行っています。 Ship Decorative Equipmentを導入している I go with real space because (at least to me) the graphics for the planets in planetary diversity look very simple and dumbed down compared to vanilla. You begin with one of each in your starting system and have the technology to produce more from the start of the game. Once you have unlocked the anti-gravity building tech, there is a Ringworld (full Ringworlds only) and Habitat version. Feb 25, 2025 · Each planet has a small chance of containing a modifier that will affect the colony should the world be colonized. Planetary Outposts Requires: Domed Habitation Tech Planetary Outposts are non-colonizable structures built using planetary decisions on colonies. gif[/img] [h1]Stellaris: 2. com/fVVaDCS. - Restructured starting menu options into Feature Options and Quality Of Life options. I would highly recommend using this with my Planet View or another mod that extends the planet view to get the full effect of the Artwork. Mar 4, 2024 · It does not need Planetary Diversity. Just announcing the release of my most recent sub-mod for Planetary Diversity. To solve that, I highly recommend you use Planetary Diversity - Planet View to expand the viewport. But by the same token, these new worlds don't fit readily into a simple two-axis climate grid. Compatible with all DLC. Not the planet type. List includes commands for all platforms (Windows, Mac, Linux) on Steam with help and examples. With no planetary features, a planet will have no districts. This mod does one thing: it replaces the vanilla artwork with one from the artist of PD. All upcoming PD updates will use a version that streamlines the number of planet classes, aligning more closely with vanilla Stellaris gameplay Planetary diversity, been scouring the internet for the console command with no luck. Jul 12, 2024 · 1 - I love how it's using vanilla planet classes for habitability. Jul 21, 2017 · PDX textures for planets are great and well done, but they lack variety. Jul 16, 2023 · Steam Workshop: Stellaris. A planet's type also affects the set of possible planetary features and blockers it may have. I currently have the Planetary Diversity mod enabled, which, unfortunately, fills up the pop-up when you hover over a species with DebugTooltip. Vanilla Replacers are below any UI mods, including mine. However, my attempts to guess the id failed, and debugtooltip just shows me the id of the specific planet itself. May 4, 2019 · This will change the planet portrait and the planet model in the case of the Vanilla City World. Oct 27, 2022 · This mod is a work in progress that is designed to make Gigastructural Engineering, Planetary Diversity, and Guilli's Planet Modifiers and Features more synergistic. It's still possible to use Planetary Diversity without this patch. You can add specific deposit (i. May 4, 2019 · This item is incompatible with Stellaris. Mar 24, 2019 · To promote Planetary Diversity and grow its popularity (top mods), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Will conflict with other mods that alter it, which you can check with the wonderful, amazi Stellaris Deposit IDs A complete and up-to-date searchable list of all Stellaris deposit IDs. Looking forward now I can focus on all new planets. This is a searchable and complete list of Stellaris planet classes and their IDs. It fits perfectly both thematically and mechanically, the author did an amazing job. Guilli’s Planet Modifiers, in the other hands, adds May 20, 2025 · · Decisions to clear bad planet modifiers or "fix" planetary problem modifiers. The three vanilla terraforming link files have been blanked, but no other vanilla files were harmed in the making of May 9, 2020 · Guilli's Technologies (GT) adds several planet-classes specific habitability research options, but only for the base 9 planet classes -- whereas Planetary Diversity (PD) introduces many more. This is particularly true for the temperate planets: tropical, continental, and ocean. 11. Is there any other way I can find it? It’s a primitive species of that helps. Development philosophy: In general, the resulting changes are just an addition of the NF changes to the PD changes. 0 I'm aware lots of these have compatibility patches and think if you just do the right load order it should be ok. *[/h1] [url=https://www. For example, the command event syndaw. In terms of game mechanics, a planetary subclass is a I don't see any conflicts between the two mods. This question might be dumb. This mod introduces a whopping 54 new planet types to colonize in Stellaris, along with a couple extra rare planets hiding many exciting research opportunities and fortuitous events. Discover, download and share mods on Paradox Mods to elevate the experience of your favorite games from Paradox Interactive, such as Cities: Skylines II, Hearts of Iron 4 and Crusader Kings 3. Sep 17, 2025 · Finally, these habitability values can be both increased and decreased species-wide by certain traits and for a given planet by certain planetary features and planetary modifiers. gif[/img] [/url Sep 18, 2019 · This module does one thing: it shows more of the planet portraits on the planet view. This legacy version will no longer receive updates or additions. A complete list of planet classes from Stellaris with their IDs for use in console commands, mods and cheats. 4 unique Gaia worlds. It doesn't add any more building slots or anything else, and it's the same as vanilla. A subclass is a new type of planet with its own unique features. These planetary features are generated on each natural planet and determine the number of resource Districts and Strategic Resource buildings the planet can support. Planetary Diversity is one of those mods that may as well be an official DLC. May 12, 2019 · A strange world covered in artificial canals and biosynthetic creatures unlocks unique technologies, planetary decisions, and special Living Metal Edicts. Apr 29, 2022 · Paradox Should really integrate Planetary Diversity in the Base game because Stellaris needs new habitable planets and not only Planetary Diversity but other mods that improve vanilla game for example Immersive Galaxy - Nightfall that make city For version 2. - corsairmarks/planetary_modifier_enhancements Detailed documentation and help, with working examples, for the planet_class console command in Stellaris on PC / Mac (Steam). Contribute to GatekeeperHaig/PlanetaryDiveristy development by creating an account on GitHub. [img]https://i. Jul 29, 2022 · A video showcasing Planetary Diversity (includes all submods) by Gatekeeper. Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. They all take up three districts but give you 18 jobs and local and empire-wide bonuses based on your authority. This is a collection of all the current Planetary Diversity Sub mods. I really enjoy creating and going into depth with my species descriptions & I have well Sep 5, 2019 · However, there is one caveat: When you load a savegame for the first time, with Planetary Diversity installed, it will lock down for a while. Planetary Diversity: This mod requires Planetary Diversity for most of the textures to appear in-game. All kinds of planets in Stellaris planet_class [class] changes the class of the planet currently selected in the game. This is a combo of Real Space, Planetary Diversity, and Better Battles. The reason is that in KSP, every planet has a low-res representation for larger distances - called "Scaled Space". Jan 2, 2021 · Steam Workshop: Stellaris. 2. Sep 22, 2025 · Each planet has a small chance of containing a modifier that will affect the colony should the world be colonized. Oct 22, 2024 · Steam Workshop: Stellaris. · Decisions to add habitat infrastructure based on the planet the habitat is orbiting around. This scaled space representation needs to be computed, but the computation is Trouble figuring out the best system to build your Arc Furnace or Dyson Swarm in while playing Stellaris: The Machine Age? This mod will help! Mod Effects: Adds an "Ideal System Locator" decision to your capital planet once you've unlocked the ability to b I am not the creator of the mod, only saw the new content a minute ago in the steam workshop and wanted to share it. If a planet is terraformed into Ecumenopolis, Hive World, or Machine World it loses all of its planetary features, including event features. Will you uncover the mystery of who built this world? Moved PermanentlyThe document has moved here. PD adds more planet types into the game. Random anomalies can generate a great variety of planet modifiers but those usually do not have any effects. They can be referenced when executing console commands, editing savegames or creating custom events or starting systems. Only load order you need to know. These outposts can only be constructed in systems that contain at least one habitable planet. Feb 16, 2017 · · Decisions to clear bad planet modifiers or "fix" planetary problem modifiers. 3 - The planet background art and textures are great. Use console command: effect add_deposit=d "deposit name Planetary features represent notable areas found on natural planets. Gives a Raw War gameplay. 1000 will trigger the Machine Uprising event. Can be passed with the effect = { pass_resolution Stellaris Cheats is a searchable list of all Stellaris console commands. A mod for Stellaris that gently tweaks a few things related to planetary modifiers. Aquatic civilisation will be played next. They determine the number of Districts the planet can support and some features exclusively obtained by events can provide various bonuses to planets. Jun 23, 2017 · Planetary Diversity does an amazing job of introducing a suite of worlds that really feel like totally new planet types. nexusmods. Terraforming removes negative effects and provides terraforming modifier (Habitability +5%, Hap Apr 8, 2020 · Since Planetary Diversity adds new planet types and New Frontiers adds planet subclass modifiers, both make fairly extensive modifications to the files, so a merge attempt was warranted. As a graphics-only mod, it can be added May 4, 2019 · This will change the planet portrait and the planet model in the case of the Vanilla City World. This video does not include recent changes to Rogue Worlds, simply because I wasn't able to release the video before This adds the Exotic Worlds of Planetary Diversity to your game. Please check your connection, disable any ad blockers, or try using a different browser. Additionally, you can terraform vanilla Shrouded worlds, automatically converting them into Shroud Worlds. I just meet bunch of new types of planets with new image and planet names. Jan 11, 2024 · Warning: Since Planetary Diversity has completely reworked the Planetary Habitat system, this mod is outdated and no longer works! Tweaks and fixes to the Planetary Habitats mod, to make them more accessible and worth building. 2 - I like the new categories of cave & super. These IDs are usually used with the planet_class planet class ID command. If you really want to have less habitable planets though, one way I see you could do is to tweak the percentage numbers on how many habitable planets will be turned into unhabitale ones on game start. I find out that this mod does not affect my gameplay. I am considering removing Planet Diversity from my mod list and I am looking for advices on this. The creator of it makes a fantastic job to make the game to feel more alive. Species, leader, empire and pop IDs however are defined when the game is created and have to be found with the debugtooltip command. Make sure this mod is below any UI mods in your load order. me/planetarydiversity] [img]https://i. DLCs not required. Sep 22, 2025 · IDs Most IDs are predefined and can be found on the ID page. Stellaris Modifier IDs A complete and up-to-date searchable list of all Stellaris modifier IDs. Mar 21, 2022 · This mod has built in compatibility with all Planetary Diversity modules and Guilli's Planet Modifiers and Features. 89/month Join for free See membership options This mod should be compatible with most mods on the Workshop as it is purely a texture mod and does not alter any gameplay. I feel planet diversity and its submods are almost a must have when playing, and im struggling to find any reason why they dont simply implement the mod or similar/different planet types into the game. Sep 22, 2025 · If you want to contribute to this page, which is a work in progress, in the console type "help" to see the list of commands, then to see a description and parameter of a command, type "help [command-name]", and put the corresponding details into the list. Features of the mod include: 16 new planet biomes. May 26, 2023 · This item is incompatible with Stellaris. Mar 13, 2025 · News About us Careers Join our playtests Media contactSocial Media Nov 1, 2017 · A compatibility patch for Yet Another Reworked Planetary Diversity and Real Space 3. + 6 uninhabitable planets. Terraforming connections for lifeless planet classes from Gigastructural Engineering and Planetary Diversity Planetary Habitats from Planetary Diversity can now be converted to Lifeless planet classes using a decision to add a terraforming modifier *Requires the additional mod Planetary Diversity - Planetary Habitats Planetary Habitats for rare uninhabitable worlds now remember what planet A complete and up-to-date database for Stellaris, including console commands, leader traits, technology IDs, and more. Please see the instructions page for reasons why this item might not work within Stellaris. Planetary Habitats This module added 6 new domed habitats, 4 planetary ones and 2 moon bases. - 18 rare worlds. A lot of modifiers, events, planetary, decisions, features and much more. List includes cheat help and copyable codes. Planetary Diversity has been the gold standard for extra planet variety since it was released way back in 2016. · Ringworld Planet modifiers, special construction modifiers unlocked by ringworld decisions. com/sharedfiles/filedetails/?id=819148835). They are built using the megastructure interface just like habitats, and just like habitats if you build on a planet with a crystal Planetary Diversity - This expansion includes 24 different types of planets for Stellaris. Please ensure that this mod is placed below these mods or the terraforming links will be overwritten. They may be positive, negative or mixed, identified by the color of the modifier's border. Is there any way of finding a species' Species ID without hovering over the species in the species window? I know that's the usual way, but Planetary Diversity fills the pop-out species window with so many habitabilities that the debug information gets cut off. Jul 29, 2018 · In essence it creates more planetary diversity between the various climates and makes the game feel more alive and realistic than with the 9 planet types we currently have. I love Planetary Diversity, I can't play Stellaris without it anymore. That's it. - No longer removing some planetary features (deposits that give districts) when adding custom features. Planet Variety aim to greatly enhance the visuals of Stellaris by bringing some much needed diversity for planets. Is there any other console command i could use for this? This mod adds 49 new habitable planet types to the game; - 31 regular worlds some with events. They must link to an uninhabitable planet in the same solar system with the 'Domed Base' modifier. txt). soimuj1egi5nhg0yt4vaway4a8ckrkecqdwvkskrl